Do we have to start over in Cybertown NG? What about our jobs, money and experience?

The idea with Cybertown NG is to allow the current residents of Cybertown to retain their social status, money and experience points. In many instances, citizens will be able to keep their existing jobs and in case current existing jobs don't exist within the concept of Cybertown NG, a special task force will be assigned the task of finding jobs with similar salaries and responsibilities within the new city. The money earned in Cybertown will be transferred to CybertownNG either as CityCash or the equivalent in the CybertownNG currency (if it isn't CityCash).

I heard something about a subscription-based system, is this true?

There are MANY ways Cybertown NG can make money. A subscription-based system is one of the many, many revenue sources available for NG. At this point, to speculate that NG will be a subscription-based system is really just a speculation.

The first task is to actually secure enough funding to build Cybertown NG, build the city (which would take a while) and from there the company or investors behind the funding will have to work out the revenue sources with the Cybertown team. That one of the revenue sources may be a subscription fee, frankly we have no idea at this point and honestly we would rather keep Cybertown NG free to users and make money with the many other revenue sources. To a large degree, you are also part of this future. The best way to avoid a subscription fee would be to participate in other existing revenue sources, even in the present Cybertown (buying Cybertown merchandise in the Cybertown store, clicking on banner ads, visiting affiliate pages, etc...).

Right now we say that the assumption that Cybertown NG will be a subscription-based system is presently just that - a speculation. If NG became a subscription site (which would only be an option and not mandatory - there would still be a fully free version), the existing Cybertown would still exist and would still be free.

Cybertown NG will require a lot of experienced artists, programmers, etc... All those people will need to be paid, the companies or investors funding Cybertown NG will want to make some money (as an exchange for putting their trust in and taking a chance with the project)...so yes, Cybertown NG will have to make money but every citizen also has a responsibility in this and the best way to avoid the possibility of a subscription-based system, as we said above, is by participating in the other revenue sources in the present Cybertown and Cybertown NG when it is released.

For example:

Do you need a computer pad? Why not buy it at the Cybertown Store?

Do you buy t-shirts from time to time? Why not buying a Cybertown T-shirt or sweatshirt?

Do you check out what some of our advertisers are offering in the banner ads?

If you purchase stuff online, did you ever check the Cybertown affiliate stores?

Etc....

So you see, it is very much your city and what you do now will determine the future, be it with revenue generation, social system, etc...

This goes both ways too, as part of Cybertown NG we are also looking at finding ways for Cybertown residents to actually make real money for things like community activities, the ability to sell your own stuff, etc...

Can you get jobs in Cybertown NG?

Yes, you can get jobs in Cybertown NG and probably many more jobs will be available.

Will I be able to walk through all the neighborhoods and houses?

Not really...walking through endless neighborhoods is quite a boring activity, even in real-life. If you want to try, just open the door and walk for an hour through your actual neighborhood to go to a friend's house. Do that every day and after a year, let us know if it is still interesting. In virtual reality, it becomes even more boring as you can not have each house being a different looking house (it would take you weeks to download all the models). So you would end up seeing similar houses over and over. For example, in the present Cybertown, we offer something like 9 or 10 different models, imagine walking for hours always looking at those 9 or 10 models all the time! Even if in Cybertown NG we offer 10 more models, it will still become boring after a while. Beaming from house to house or taking the subway or a cab is faster. Of course you will be able to walk within your houses as you can currently.

Can we drive cars and stuff like that in Cybertown NG?

Yes, that's the idea! But we're even more crazy than that...we are even looking at the possibility of using some sort of aerial transport :)

When will Cybertown NG be released?

Presently we have done all the preliminary steps such as design research, technical specifications, etc... At this point, the continuation of the project is determined by the existence of funding for it. This funding can come from companies or individual investors but, if EVERY citizen in Cybertown was actively participating in the present revenue generation of Cybertown (Cybertown store, affiliates store, banner ads and others to come), the issue of requiring funding may not be needed.

To give you an idea, a project like NG could easily require over 30 people, all extremely qualified and professional (game designers, programmers, etc...) and those guys/gals are usually asking for a nice salary :)

So, the answer is: As soon as possible! and you can also help us by participating in the current revenue generating activities in Cybertown.

On our side, we are actively presenting the project to many companies and individuals.

Will we be able to place more objects in our houses?

Right now we have not placed a limit on the amount of objects people can place in houses for Cybertown NG but it does not mean that we won't. It's really not a personal choice on our part but more a decision made taking into consideration the average user in Cybertown. For example, if a user still uses a Pentium 200 and a 28.8 modem, he/she will have a rough time with twenty objects in one house. When CybertownNG is released, we will do a proper survey of users in the existing Cybertown and from there we will be able to determine the limits (if any) for object placement in a house.

How can I help speed up the production of Cybertown NG?

As we said above, every citizen has a role to play in it. Obviously a project the size of Cybertown NG will cost money and probably lots of it! As soon as we can start hiring people for the project, we can get the ball rolling. Not only that but if the existing Cybertown makes some good money, it will also help attracting potential investors.

So to repeat again:

Do you need a computer pad? Why not buy it at the Cybertown Store?

Do you buy t-shirts from time to time? Why not buying a Cybertown T-shirt or sweatshirt?

Do you check out what some of our advertisers are offering in the banner ads?

If you purchase stuff online, did you ever check the Cybertown affiliate stores?

Etc....

Why do we need a Cybertown NG? What good does it do?

Take a look at DOOM in 1994 and take a look at QUAKE III in 2001...see the difference? Take a look at role-playing in 1990 (books at the time!) and take a look at Everquest...see the difference?

Enough said:)

Will there be a Mayor and City Council, Security, etc... in Cybertown NG?

Yes, a lot of the social system and hierarchy is based on the existing Cybertown.

 

 

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